M:tG card similarity search
· Legendary Land
{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Scorchwalker | 3R | Creature — Elemental | Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. 5/1 | 
| Tainted Strike | B | Instant | Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | 
| Slaughterhorn | 2G | Creature — Beast | Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn. 3/2 | 
| Blessing | WW | Enchantment — Aura | Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. | 
| Firebreathing | R | Enchantment — Aura | Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. | 
| Riding Red Hare | 2W | Sorcery | Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.) | 
| Resistance Reunited | 1W | Instant | Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. | 
| Flowstone Slide | X2RR | Sorcery | All creatures get +X/-X until end of turn. | 
| Rollick of Abandon | 3RR | Sorcery | All creatures get +2/-2 until end of turn. | 
| Hematite Golem | 4 | Artifact Creature — Golem | {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4 |