M:tG card similarity search
3U · Creature — Drake
Flying Cycling {2} ({2}, Discard this card: Draw a card.) 2/3
Name | Mana | Type | Text |
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Ezrim, Agency Chief | 1WWUU | Legendary Creature — Archon Detective | Flying When Ezrim, Agency Chief enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn. 5/5 |
Celestial Enforcer | 2W | Creature — Human Cleric | {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3 |
Belfry Spirit | 3WW | Creature — Spirit | Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1 |
High-Speed Hoverbike | 2 | Artifact — Vehicle | Flash Flying When High-Speed Hoverbike enters the battlefield, tap up to one target creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 2/2 |
Plague Drone | 3B | Creature — Demon | Flying Rot Fly — If an opponent would gain life, that player loses that much life instead. 3/3 |
Spellscorn Coven | 3B | Creature — Faerie Warlock | Flying When Spellscorn Coven enters the battlefield, each opponent discards a card. 2/3 |
Wind Sail | 1U | Sorcery | One or two target creatures gain flying until end of turn. |
Misthollow Griffin | 2UU | Creature — Griffin | Flying You may cast Misthollow Griffin from exile. 3/3 |
Mindeye Drake | 4U | Creature — Drake | Flying When Mindeye Drake dies, target player mills five cards. 2/5 |
Archway Angel | 5W | Creature — Angel | Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4 |