Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pendrell Flux

1U · Enchantment — Aura

Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

Similar cards

Color identity:
NameManaTypeText
Spell Queller 1WUCreature — Spirit Flash Flying When Spell Queller enters the battlefield, exile target spell with mana value 4 or less. When Spell Queller leaves the battlefield, the exiled card's owner may cast that card without paying its mana cost. 2/3
Squee, Goblin Nabob 2RLegendary Creature — Goblin At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. 1/1
Master of Predicaments 3UUCreature — Sphinx Flying Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. 4/4
Bottled Cloister 4Artifact At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
Dreampod Druid 1GCreature — Human Druid At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token. 2/2
Silent-Blade Oni 3UUBBCreature — Demon Ninja Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost. 6/5
Learned Learner UCreature — Cephalid Wizard As long as you have a maximum hand size other than 7, Learned Learner has "{T}: Draw a card." 0/3
Megatherium 2GCreature — Beast Trample When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. 4/4
Mantle of Webs 1GEnchantment — Aura Enchant creature Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)
Web GEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
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