Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pendulum of Patterns

2 · Artifact

When Pendulum of Patterns enters the battlefield, you gain 3 life. {5}, {T}, Sacrifice Pendulum of Patterns: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Temur Banner 3Artifact {T}: Add {G}, {U}, or {R}. {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.
Highway Robber 2BBCreature — Human Mercenary When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. 2/2
Dawn of a New Age 1WEnchantment Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
Multani's Acolyte GGCreature — Elf Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. 2/1
Siege Rhino 1WBGCreature — Rhino Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life. 4/5
Staff of the Mind Magus 3Artifact Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
Roving Harper 2WCreature — Elf Scout When Roving Harper enters the battlefield, draw a card. 2/2
Elvish Visionary 1GCreature — Elf Shaman When Elvish Visionary enters the battlefield, draw a card. 1/1
Shaman of Spring 3GCreature — Elf Shaman When Shaman of Spring enters the battlefield, draw a card. 2/2
Grasping Thrull 3WBCreature — Thrull Flying When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. 3/3
Page 33