M:tG card similarity search
4 · Artifact
{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Name | Mana | Type | Text |
---|---|---|---|
Spirit Link | W | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life. |
Vampiric Link | B | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage, you gain that much life. |
Words of Wilding | 2G | Enchantment | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. |
The War Doctor | 2RW | Legendary Creature — Time Lord Doctor | Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. 3/5 |
Sex Appeal | W | Instant | Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead. |
Imodane, the Pyrohammer | 2RR | Legendary Creature — Human Knight | Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. 4/4 |
Argothian Treefolk | 3GG | Creature — Treefolk | Prevent all damage that would be dealt to Argothian Treefolk by artifact sources. 3/5 |
Personal Sanctuary | 2W | Enchantment | During your turn, prevent all damage that would be dealt to you. |
Orim's Touch | W | Instant | Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead. |
Widespread Brutality | 1BRR | Sorcery | Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |