M:tG card similarity search
2WWW · Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin enters the battlefield, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color. 3/3
Name | Mana | Type | Text |
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Merchant of Secrets | 2U | Creature — Human Wizard | When Merchant of Secrets enters the battlefield, draw a card. 1/1 |
Arcane Adaptation | 2U | Enchantment | As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
Turn to Dust | G | Instant | Destroy target Equipment. Add {G}. |
Wear Away | GG | Instant — Arcane | Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Nature's Ruin | 2B | Sorcery | Destroy all green creatures. |
Collar the Culprit | 3W | Instant | Destroy target creature with toughness 4 or greater. |
Sungold Barrage | 2W | Instant | Destroy target creature with toughness 4 or greater. |
Crushing Vines | 2G | Instant | Choose one — • Destroy target creature with flying. • Destroy target artifact. |
Hurl Through Hell | 2BR | Instant | Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. |
Turnabout | 2UU | Instant | Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. |