Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

People of the Woods

GG · Creature — Human

People of the Woods's toughness is equal to the number of Forests you control. 1/*

Similar cards

Color identity:
NameManaTypeText
Deathbloom Ritualist 3BGCreature — Elf Warlock {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. 3/5
Terror of the Peaks 3RRCreature — Dragon Flying Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target. 5/4
Kamahl's Summons 3GSorcery Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
Boarding Party 5RCreature — Human Pirate Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 6/3
Relentless Rohirrim 3RCreature — Human Knight When Relentless Rohirrim enters the battlefield, the Ring tempts you. 4/3
Grothama, All-Devouring 3GGLegendary Creature — Wurm Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. 10/8
Living Conundrum 4UCreature — Elemental Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5
Kaza, Roil Chaser URLegendary Creature — Human Wizard Flying, haste {T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves. 1/2
Idolized 1WEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
Expose the Culprit 1RInstant Choose one or both — • Turn target face-down creature face up. • Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
Page 197