Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Peppersmoke

B · Tribal Instant — Faerie

Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

Similar cards

Color identity:
NameManaTypeText
Leovold, Emissary of Trest BGULegendary Creature — Elf Advisor Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 3/3
Aurelia, Exemplar of Justice 2RWLegendary Creature — Angel Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Sejiri Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn.
Spare from Evil 1WInstant Creatures you control gain protection from non-Human creatures until end of turn.
Carven Caryatid 1GGCreature — Spirit Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Ritual of Hope 1WInstant Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Homura's Essence Legendary Enchantment Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
Gilt-Blade Prowler 2BCreature — Human Rogue {1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. 2/3
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