M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Thundermaw Hellkite | 3RR | Creature — Dragon | Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures. 5/5 |
Manta Riders | U | Creature — Merfolk | {U}: Manta Riders gains flying until end of turn. 1/1 |
Melesse Spirit | 3WW | Creature — Angel Spirit | Flying, protection from black 3/3 |
Radiant, Serra Archangel | 6W | Legendary Creature — Angel | Flying Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.) 6/4 |
Flowstone Thopter | 7 | Artifact Creature — Thopter | {1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn. 4/4 |
Moat | 2WW | Enchantment | Creatures without flying can't attack. |
Vampire Interloper | 1B | Creature — Vampire Scout | Flying Vampire Interloper can't block. 2/1 |
Steel Seraph | 6 | Artifact Creature — Angel | Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4 |
Tiana, Angelic Mechanic | 1RW | Legendary Creature — Angel Artificer | Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0. 3/2 |
Nightshade Stinger | B | Creature — Faerie Rogue | Flying Nightshade Stinger can't block. 1/1 |