M:tG card similarity search
3GG · Enchantment
{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Bushwhack | G | Sorcery | Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Sheltering Prayers | W | Enchantment | Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) |
Zur the Enchanter | 1WUB | Legendary Creature — Human Wizard | Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/4 |
Echoing Deeps | Land — Cave | You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types. {T}: Add {C}. | |
Fiend Artisan | B/GB/G | Creature — Nightmare | Fiend Artisan gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery. 1/1 |
Thoughts of Ruin | 2RR | Sorcery | Each player sacrifices a land for each card in your hand. |
Grim Tutor | 1BB | Sorcery | Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. |
You Happen On a Glade | 2G | Instant | Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand. |
Transmute Artifact | UU | Sorcery | Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle. |
Shimmer | 2UU | Enchantment | As Shimmer enters the battlefield, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |