Card Codex

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17 May 2024: Card library updated.

Perimeter Patrol

2G · Creature — Human Soldier

Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Skyshroud Vampire 3BBCreature — Vampire Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. 3/3
Flowstone Crusher 3RRCreature — Beast {R}: Flowstone Crusher gets +1/-1 until end of turn. 4/4
Flowstone Shambler 2RCreature — Beast {R}: Flowstone Shambler gets +1/-1 until end of turn. 2/2
Shield Mate WCreature — Human Soldier Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. 1/1
Daru Encampment Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Ardent Recruit WCreature — Human Soldier Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts. 1/1
Ursine Champion 1GCreature — Human Berserker {5}{G}: Ursine Champion gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn. 2/2
Greater Forgeling 3RRCreature — Elemental {1}{R}: Greater Forgeling gets +3/-3 until end of turn. 3/4
Scion of Glaciers 2UUCreature — Elemental {U}: Scion of Glaciers gets +1/-1 until end of turn. 2/5
Watercourser 2UCreature — Elemental {U}: Watercourser gets +1/-1 until end of turn. 2/3
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