M:tG card similarity search
2W · Creature — Human Soldier
Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. 3/2
Name | Mana | Type | Text |
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Mr. Orfeo, the Boulder | 1BRG | Legendary Creature — Rhino Warrior | Whenever you attack, double target creature's power until end of turn. 2/4 |
Chandra, Novice Pyromancer | 3R | Legendary Planeswalker — Chandra | [+1]: Elementals you control get +2/+0 until end of turn. [−1]: Add {R}{R}. [−2]: Chandra, Novice Pyromancer deals 2 damage to any target. Loyalty 5 |
Goblin Lookout | 1R | Creature — Goblin | {T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn. 1/2 |
Luxurious Libation | XG | Instant | Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token. |
Belbe's Armor | 3 | Artifact | {X}, {T}: Target creature gets -X/+X until end of turn. |
Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |
At Knifepoint | 1BR | Enchantment | As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. |
Makindi Shieldmate | 2W | Creature — Kor Soldier Ally | Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. 0/3 |
Deranged Outcast | 1G | Creature — Human Rogue | {1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. 2/1 |
Belligerent of the Ball | 2R | Creature — Ogre Warrior | Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3 |