M:tG card similarity search
2W · Creature — Human Soldier
Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Rigging Runner | R | Creature — Goblin Pirate | First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/1 |
Spiritualize | 2W | Instant | Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card. |
Grey Knight Paragon | 4W | Creature — Astartes Knight | Flash Rites of Banishment — When Grey Knight Paragon enters the battlefield, destroy target attacking creature. If that creature is a Demon, exile it instead. 4/4 |
Sentinel's Mark | 1W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. |
You Meet in a Tavern | 2GG | Sorcery | Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn. |
Citanul Druid | 1G | Creature — Human Druid | Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. 1/1 |
Nezumi Road Captain | Enchantment Creature — Rat Rogue | Menace Vehicles you control have menace. (They can't be blocked except by two or more creatures.) 2/2 | |
Thalia's Geistcaller | 2W | Creature — Human Cleric | Lifelink Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn. 3/1 |
Ancestral Mask | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. |
Armored Skyhunter | 3W | Creature — Cat Knight | Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3 |