M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Deathmark | B | Sorcery | Destroy target green or white creature. |
Challenger Troll | 4G | Creature — Troll | Each creature you control with power 4 or greater can't be blocked by more than one creature. 6/5 |
Temple Thief | 1B | Creature — Human Rogue | Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2 |
Chomping Kavu | 3G | Creature — Kavu | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less. 3/3 |
Glaring Spotlight | 1 | Artifact | Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn. |
Furtive Courier | 2U | Creature — Merfolk Advisor | Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. 3/2 |
Blazing Archon | 6WWW | Creature — Archon | Flying Creatures can't attack you. 5/6 |
Dread Linnorm | 6G | Creature — Snake Dragon | Dread Linnorm can't be blocked by creatures with power 3 or less. 7/6 |
Bonded Construct | 1 | Artifact Creature — Construct | Bonded Construct can't attack alone. 2/1 |
Swimmer in Nightmares | 2U | Creature — Nightmare Merfolk | Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker. 1/4 |