M:tG card similarity search
WU · Instant
Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.
Name | Mana | Type | Text |
---|---|---|---|
Nuka-Nuke Launcher | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3} |
Cabal Shrine | 1BB | Enchantment | Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell. |
Reki, the History of Kamigawa | 2G | Legendary Creature — Human Shaman | Whenever you cast a legendary spell, draw a card. 1/2 |
Horribly Awry | 1U | Instant | Devoid (This card has no color.) Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Spell Swindle | 3UU | Instant | Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") |
Wreak Havoc | 2RG | Sorcery | This spell can't be countered. Destroy target artifact or land. |
Weathered Runestone | 2 | Artifact | Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
Syphon Essence | 2U | Instant | Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") |
Tibor and Lumia | 2UR | Legendary Creature — Human Wizard | Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying. 3/3 |
Edgewall Innkeeper | G | Creature — Human Peasant | Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1 |