M:tG card similarity search
1UB · Instant
Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Spiritual Focus | 1W | Enchantment | Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. |
Task Force | 2W | Creature — Human Rebel | Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3 |
Fathom Fleet Boarder | 2B | Creature — Orc Pirate | When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate. 3/3 |
Isao, Enlightened Bushi | 2G | Legendary Creature — Human Samurai | This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. 2/1 |
A-Dragonborn Looter | U | Creature — Dragon Rogue | {1}, {T}: Draw a card, then discard a card. 1/2 |
Dragonborn Looter | 1U | Creature — Dragon Rogue | {1}, {T}: Draw a card, then discard a card. 1/2 |
Mistcutter Hydra | XG | Creature — Hydra | This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. 0/0 |
Lambholt Pacifist | 1G | Creature — Human Shaman Werewolf | Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. 3/3 |
Fraying Omnipotence | 3BB | Sorcery | Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time. |
Rose Tyler | 1W | Legendary Creature — Human | Rose Tyler gets +1/+1 for each time counter on it. Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2 |