Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Perplexing Test

3UU · Instant

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Gossamer Chains WWEnchantment Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Corrupted Zendikon 1BEnchantment — Aura Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Bala Ged Recovery 2GSorcery Return target card from your graveyard to your hand.
Elven Cache 2GGSorcery Return target card from your graveyard to your hand.
Recollect 2GSorcery Return target card from your graveyard to your hand.
Regrowth 1GSorcery Return target card from your graveyard to your hand.
Indoctrination Attendant 3WCreature — Phyrexian Cleric Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Indoctrination Attendant enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." 3/4
Battle of Hoover Dam 3WEnchantment As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Dirty 2GSorcery Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)
Prophetic Titan 4URCreature — Giant Wizard Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead. • Prophetic Titan deals 4 damage to any target. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 4/4
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