M:tG card similarity search
2BB · Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
Name | Mana | Type | Text |
---|---|---|---|
Brain Gorgers | 3B | Creature — Zombie | When you cast this spell, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/2 |
Rite of Consumption | 1B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way. |
How to Keep an Izzet Mage Busy | U/R | Sorcery | Return How to Keep an Izzet Mage Busy to its owner's hand. |
Clever Conjurer | 2U | Creature — Gnome Wizard | Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery. 2/3 |
Command Beacon | Land | {T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone. | |
Elderfang Ritualist | 2B | Creature — Elf Cleric | When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. 3/1 |
The Raven's Warning | 1WU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library. |
Wipe Away | 1UU | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand. |
Thunderscape Master | 2RR | Creature — Human Wizard | {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2 |
Suspicious Nanny | 4U | Creature — Human Spy Rigger | Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) 3/4 |