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17 May 2024: Card library updated.

Personal Sanctuary

2W · Enchantment

During your turn, prevent all damage that would be dealt to you.

Similar cards

Color identity:
NameManaTypeText
Energy Arc WUInstant Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Constant Mists 1GInstant Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.
Spirit en-Kor 3WCreature — Kor Spirit Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead. 2/2
Wandering Mage WUBCreature — Human Cleric Wizard {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn. 0/3
Gaseous Form 2UEnchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Sandskin 2WEnchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Lancers en-Kor 3WWCreature — Kor Soldier Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. 3/3
Leap of Faith 2WInstant Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
Hindervines 2GInstant Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Remedy 1WInstant Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
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