M:tG card similarity search
2BB · Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player.
Name | Mana | Type | Text |
---|---|---|---|
Wing Storm | 2G | Sorcery | Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls. |
Stensia | Plane — Innistrad | Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn. | |
Ornery Goblin | 1R | Creature — Goblin Warrior | Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. 2/1 |
Glyph of Destruction | R | Instant | Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step. |
Pass the Torch | 1R | Instant | Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability". |
Minotaur Illusionist | 3UR | Creature — Minotaur Wizard | {1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) {R}, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature. 3/4 |
Grave Peril | 1B | Enchantment | When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature. |
Devouring Strossus | 5BBB | Creature — Phyrexian Horror | Flying, trample At the beginning of your upkeep, sacrifice a creature. Sacrifice a creature: Regenerate Devouring Strossus. 9/9 |
Karma | 2WW | Enchantment | At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control. |
Destructive Flow | BRG | Enchantment | At the beginning of each player's upkeep, that player sacrifices a nonbasic land. |