M:tG card similarity search
2B · Creature — Rat
Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.) */3
Name | Mana | Type | Text |
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Maga, Traitor to Mortals | XBBB | Legendary Creature — Human Wizard | Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. 0/0 |
Riptide Mangler | 1U | Creature — Beast | {1}{U}: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.) 0/3 |
Heart-Piercer Manticore | 2RR | Creature — Manticore | When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target. Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.) 4/3 |
Eldrazi Mimic | 2 | Creature — Eldrazi | Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. 2/1 |
Master Symmetrist | 2GG | Creature — Rhino Druid | Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4 |
Roiling Terrain | 2RR | Sorcery | Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard. |
Hydradoodle | XXGG | Creature — Hydra Dog | As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample 0/0 |
Reward the Faithful | W | Instant | Any number of target players each gain life equal to the highest mana value among permanents you control. |
Master of the Wild Hunt | 2GG | Creature — Human Shaman | At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. 3/3 |
Mannichi, the Fevered Dream | 2R | Legendary Creature — Spirit | {1}{R}: Switch each creature's power and toughness until end of turn. 1/2 |