M:tG card similarity search
1BB · Sorcery
Choose one — • All creatures get -2/-2 until end of turn. • Remove two loyalty counters from each planeswalker.
Name | Mana | Type | Text |
---|---|---|---|
Grim Poppet | 7 | Artifact Creature — Scarecrow | Grim Poppet enters the battlefield with three -1/-1 counters on it. Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature. 4/4 |
Vilis, Broker of Blood | 5BBB | Legendary Creature — Demon | Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.) 8/8 |
Essence Pulse | 3B | Sorcery | You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Marath, Will of the Wild | RGW | Legendary Creature — Elemental Beast | Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — • Put X +1/+1 counters on target creature. X can't be 0. • Marath deals X damage to any target. X can't be 0. • Create an X/X green Elemental creature token. X can't be 0. 0/0 |
Atalya, Samite Master | 3WW | Legendary Creature — Human Cleric | {X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. 2/3 |
Tightening Coils | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0 and loses flying. |
Malicious Eclipse | 1BB | Sorcery | All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead. |
Hyalopterous Lemure | 4B | Creature — Spirit | {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. 4/3 |
Quicksand | Land | {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. | |
Kami of Transmutation | 1W | Creature — Spirit | When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types. 2/2 |