M:tG card similarity search
6G · Creature — Elemental Warrior
This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants 3/3
Name | Mana | Type | Text |
---|---|---|---|
Nullstone Gargoyle | 9 | Artifact Creature — Gargoyle | Flying Whenever the first noncreature spell of a turn is cast, counter that spell. 4/5 |
Arrow Storm | 3RR | Sorcery | Arrow Storm deals 4 damage to any target. Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented. |
Faith's Fetters | 3W | Enchantment — Aura | Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
Steward of Solidarity | 1W | Creature — Human Warrior | {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) 2/2 |
Monumental Corruption | 3BB | Sorcery | Target player draws X cards and loses X life, where X is the number of artifacts you control. |
Eldritch Pact | 6B | Sorcery | Target player draws X cards and loses X life, where X is the number of cards in their graveyard. |
Golgari Raiders | 3G | Creature — Elf Warrior | Haste Undergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard. 0/0 |
Mind Spring | XUU | Sorcery | Draw X cards. |
Tsabo's Decree | 5B | Instant | Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated. |
Case of the Ransacked Lab | 2U | Enchantment — Case | Instant and sorcery spells you cast cost {1} less to cast. To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast an instant or sorcery spell, draw a card. |