M:tG card similarity search
1U · Instant — Adventure
Return target nonland permanent an opponent controls to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Another Round | XX2W | Sorcery | Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. |
Aether Tide | XU | Sorcery | As an additional cost to cast this spell, discard X creature cards. Return X target creatures to their owners' hands. |
Creeping Renaissance | 3GG | Sorcery | Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Umbra Mystic | 2W | Creature — Human Wizard | Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) 2/2 |
Radiant Essence | 1GW | Creature — Spirit | Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3 |
Guardian Zendikon | 2W | Enchantment — Aura | Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Ringwraiths | 4BB | Creature — Wraith Knight | When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. When the Ring tempts you, return Ringwraiths from your graveyard to your hand. 5/5 |
Blood Beckoning | B | Sorcery | Kicker {3} (You may pay an additional {3} as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand. |
Windreaver | 3WU | Creature — Elemental | Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. 1/3 |
Retrieve | 2G | Sorcery | Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. |