M:tG card similarity search
1U · Instant — Adventure
Return target nonland permanent an opponent controls to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Introduction to Annihilation | 5 | Sorcery — Lesson | Exile target nonland permanent. Its controller draws a card. |
Ghost Town | Land | {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn. | |
Atomize | 2BG | Instant | Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Scrambleverse | 6RR | Sorcery | For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents. |
Aegis Automaton | 2 | Artifact Creature — Construct | {4}{W}: Return another target creature you control to its owner's hand. 0/3 |
Decoction Module | 2 | Artifact | Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand. |
Sunken Hope | 3UU | Enchantment | At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand. |
Blood Clock | 4 | Artifact | At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life. |
Stormwatch Eagle | 3U | Creature — Bird | Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. 2/1 |
Time Elemental | 2U | Creature — Elemental | When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. 0/2 |