Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phalanx Tactics

1W · Instant

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Inner Demon 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
Gaze of Pain 1BSorcery Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Grove's Bounty XGSorcery — Adventure Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)
Chasm Guide 3RCreature — Goblin Scout Ally Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. 3/2
Amaranthine Wall 4Artifact Creature — Wall Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 0/6
Press into Service 4RSorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Blind with Anger 3RInstant — Arcane Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
Armory Mice 1WCreature — Mouse Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. 3/1
Carapace Forger 1GCreature — Elf Artificer Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts. 2/2
Ballroom Brawlers 3WWCreature — Human Warrior Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
Page 361