Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phantasmal Dragon

2UU · Creature — Dragon Illusion

Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. 5/5

Similar cards

Color identity:
NameManaTypeText
Welcoming Vampire 2WCreature — Vampire Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/3
Manaform Hellkite 2RRCreature — Dragon Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. 4/4
Demonic Taskmaster 2BCreature — Demon Flying At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster. 4/3
Khorvath Brightflame 5RLegendary Creature — Dragon Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) Flying, haste Knights your team controls have flying and haste. 3/4
Tide Skimmer 3UCreature — Drake Flying Whenever you attack with two or more creatures with flying, draw a card. 2/3
Cerulean Sphinx 4UUCreature — Sphinx Flying {U}: Cerulean Sphinx's owner shuffles it into their library. 5/5
Voice of Grace 3WCreature — Angel Flying, protection from black 2/2
Azorius First-Wing WUCreature — Griffin Flying, protection from enchantments 2/2
Castle Garenbrig Land Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Realmbreaker's Grasp 1WEnchantment — Aura Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Page 160