Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phantasmal Dragon

2UU · Creature — Dragon Illusion

Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. 5/5

Similar cards

Color identity:
NameManaTypeText
Goldspan Dragon 3RRCreature — Dragon Flying, haste Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." 4/4
Hidden Herd GEnchantment When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
Albiorix, Goose Tyrant 1GULegendary Creature — Bird Flying, Trample, Ward {1} Whenever you sacrifice a token, Albiorix perpetually gets +1/+1. This ability also triggers if Albiorix is in exile. 3/3
Nightmare Moon 4BBLegendary Creature — Alicorn Flying As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace. {6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend. 6/6
Corrupted Resolve 1UInstant Counter target spell if its controller is poisoned.
Phantom Monster 3UCreature — Illusion Flying 3/3
Starscream, Seeker Leader Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream. 2/3
Ensouled Scimitar 3Artifact — Equipment {3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Strict Proctor 1WCreature — Spirit Cleric Flying Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. 1/3
Faerie Conclave Land Faerie Conclave enters the battlefield tapped. {T}: Add {U}. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Page 24