M:tG card similarity search
2UU · Creature — Dinosaur Illusion
Trample When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Sun-Collared Raptor | 1R | Creature — Dinosaur | Trample {2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn. 1/2 |
Corrupted Roots | B | Enchantment — Aura | Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life. |
Essence Backlash | 2UR | Instant | Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller. |
Initiates of the Ebon Hand | B | Creature — Cleric | {1}: Add {B}. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step. 1/1 |
Hedron Blade | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Dread Specter | 3B | Creature — Specter | Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 2/2 |
Gargantuan Gorilla | 4GGG | Creature — Ape | At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you. {T}: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla. 7/7 |
Restless Fortress | Land | Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. | |
Touch of the Eternal | 5WW | Enchantment | At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. |
Warthog | 1GG | Creature — Boar | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/2 |