M:tG card similarity search
2U · Instant
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Thoughtlace | U | Instant | Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) |
Howling Mine | 2 | Artifact | At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. |
Towering Titan | 4GG | Creature — Giant | Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. 0/0 |
Mantis Engine | 5 | Artifact Creature — Insect | {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 3/3 |
Shore Snapper | 2B | Creature — Beast | {U}: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/2 |
Celestus Sanctifier | 2W | Creature — Human Cleric | If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. 3/2 |
Rasaad, Dragon Monk | 2WU | Legendary Creature — Human Monk | When Rasaad, Dragon Monk dies, create two 1/1 blue Faerie Dragon creature tokens with flying. 4/4 |
A-Splitting the Powerstone | 2U | Instant | As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. Draw a card. |
Trouble in Pairs | 2WW | Enchantment | If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card. |
Scooch | 1B | Instant | Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card. |