Card Codex

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17 May 2024: Card library updated.

Phantasmal Form

2U · Instant

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Axgard Cavalry 1RCreature — Dwarf Berserker {T}: Target creature gains haste until end of turn. 2/2
Change of Fortune 3RSorcery Discard your hand, then draw a card for each card you've discarded this turn.
Gryffwing Cavalry 3WCreature — Human Knight Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2
Besmirch 1RRSorcery Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Basri, Devoted Paladin 4WWLegendary Planeswalker — Basri [+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. [−1]: Whenever a creature attacks this turn, put a +1/+1 counter on it. [−6]: Creatures you control get +2/+2 and gain flying until end of turn. Loyalty 4
Samite Herbalist 1WCreature — Human Cleric Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1
Sacred Prey GCreature — Horse Whenever Sacred Prey becomes blocked, you gain 1 life. 1/1
Touch of Invisibility 3USorcery Target creature can't be blocked this turn. Draw a card.
Djinn of the Lamp 5UUCreature — Djinn Flying 5/6
Mahamoti Djinn 4UUCreature — Djinn Flying (This creature can't be blocked except by creatures with flying or reach.) 5/6
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