M:tG card similarity search
1WU · Creature — Atog
Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card: Phantatog gets +1/+1 until end of turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Sunrise Sovereign | 5R | Creature — Giant Warrior | Other Giant creatures you control get +2/+2 and have trample. 5/5 |
Goblin Girder Gang | 3R | Creature — Goblin Employee | Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4 |
Equestrian Skill | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample. |
Retreat to Emeria | 3W | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn. |
Bloodsworn Steward | 2RR | Creature — Vampire Knight | Flying Commander creatures you control get +2/+2 and have haste. 4/4 |
Great Desert Hellion | 1BR | Creature — Hellion | Starting intensity 1 Menace At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1. When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity. 5/5 |
Immolation Shaman | 1R | Creature — Viashino Shaman | Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player. {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn. 1/3 |
Sliver Legion | WUBRG | Legendary Creature — Sliver | All Sliver creatures get +1/+1 for each other Sliver on the battlefield. 7/7 |
Kithkin Greatheart | 1W | Creature — Kithkin Soldier | As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. 2/1 |
Feral Deceiver | 3G | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn. 3/2 |