M:tG card similarity search
3WW · Creature — Bird Soldier Spirit
Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock. 0/0
Name | Mana | Type | Text |
---|---|---|---|
Desert Nomads | 2R | Creature — Human Nomad | Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2 |
Consulate Surveillance | 3W | Enchantment | When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice. |
Fog Bank | 1U | Creature — Wall | Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2 |
Bubble Matrix | 4 | Artifact | Prevent all damage that would be dealt to creatures. |
Guard Gomazoa | 2U | Creature — Jellyfish | Defender, flying Prevent all combat damage that would be dealt to Guard Gomazoa. 1/3 |
Argothian Treefolk | 3GG | Creature — Treefolk | Prevent all damage that would be dealt to Argothian Treefolk by artifact sources. 3/5 |
Champion Lancer | 4WW | Creature — Human Knight | Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3 |
Repel the Abominable | 1W | Instant | Prevent all damage that would be dealt this turn by non-Human sources. |
Phyrexian Vindicator | WWWW | Creature — Phyrexian Horror | Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. 5/5 |
Personal Sanctuary | 2W | Enchantment | During your turn, prevent all damage that would be dealt to you. |