M:tG card similarity search
1W · Creature — Spirit Nomad
Phantom Nomad enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad. 0/0
Name | Mana | Type | Text |
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Go-Shintai of Boundless Vigor | 1G | Legendary Enchantment Creature — Shrine | Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. 1/1 |
Free from Flesh | R | Instant | Target creature gets +2/+2 until end of turn. Put two oil counters on it. |
Rasputin, the Oneiromancer | 1WU | Legendary Creature — Human Wizard | When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. {T}, Remove one or more dream counters from Rasputin: Add that much {C}. {T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red. 4/1 |
Louvaq, the Aberrant | 2GU | Legendary Creature — Mutant | Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls. 3/4 |
Tawnos's Tinkering | 3G | Instant | Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. |
Horizon Seed | 4W | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, regenerate target creature. 2/1 |
Railway Brawler | 3GG | Creature — Rhino Warrior | Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/5 |
Sandsteppe Scavenger | 4G | Creature — Dog Scout | When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2 |
Battlefront Krushok | 4G | Creature — Beast | Battlefront Krushok can't be blocked by more than one creature. Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature. 3/4 |
Eelectrocute | 1R | Instant | Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. |