M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Isao, Enlightened Bushi | 2G | Legendary Creature — Human Samurai | This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. 2/1 |
Vampire Interloper | 1B | Creature — Vampire Scout | Flying Vampire Interloper can't block. 2/1 |
Tidal Terror | 4UU | Creature — Octopus | Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn. Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) 5/6 |
Subterranean Scout | 1R | Creature — Goblin Scout | When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn. 2/1 |
Melira's Keepers | 4G | Creature — Human Warrior | Melira's Keepers can't have counters put on it. 4/4 |
Tetsuko Umezawa, Fugitive | 1U | Legendary Creature — Human Rogue | Creatures you control with power or toughness 1 or less can't be blocked. 1/3 |
Access Tunnel | Land | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. | |
Head Banger | Artifact — Contraption | Whenever you crank Head Banger, target creature must be blocked this turn if able. | |
Frenetic Raptor | 5R | Creature — Dinosaur Beast | Beasts can't block. 6/6 |
Challenger Troll | 4G | Creature — Troll | Each creature you control with power 4 or greater can't be blocked by more than one creature. 6/5 |