M:tG card similarity search
1U · Enchantment — Aura
Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Double Header | 3UU | Creature — Drake | Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. 2/3 |
Commander's Authority | 4W | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token." |
Disturbing Plot | 1B | Sorcery | Return target creature card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Sleep with the Fishes | 2UU | Enchantment — Aura | Enchant creature When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked." Enchanted creature doesn't untap during its controller's untap step. |
Old-Growth Troll | GGG | Creature — Troll Warrior | Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add {G}{G}' and '{1}, {T}, Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'" 4/4 |
Arctic Merfolk | 1U | Creature — Merfolk | Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. 1/1 |
Kagemaro's Clutch | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand. |
Temporal Adept | 1UU | Creature — Human Wizard | {U}{U}{U}, {T}: Return target permanent to its owner's hand. 1/1 |
Sisay's Ingenuity | U | Enchantment — Aura | Enchant creature When Sisay's Ingenuity enters the battlefield, draw a card. Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn." |
Cut the Tethers | 2UU | Sorcery | For each Spirit, return it to its owner's hand unless that player pays {3}. |