M:tG card similarity search
3G · Creature — Centaur Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 2/3
Name | Mana | Type | Text |
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Celeborn the Wise | 3G | Legendary Creature — Elf Noble | Whenever you attack with one or more Elves, scry 1. Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way. 3/3 |
Zhao Zilong, Tiger General | 3WW | Legendary Creature — Human Soldier Warrior | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn. 3/3 |
Knight of the Pilgrim's Road | 2W | Creature — Human Knight | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2 |
Ascendant Spirit | U | Snow Creature — Spirit | {S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." 1/1 |
Benthic Giant | 5U | Creature — Giant | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5 |
Hero of Precinct One | 1W | Creature — Human Warrior | Whenever you cast a multicolored spell, create a 1/1 white Human creature token. 2/2 |
Redcap Raiders | 2R | Creature — Goblin Warrior | Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. 3/2 |
Safehold Duo | 3G/W | Creature — Elf Warrior Shaman | Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. 2/4 |
Enkira, Hostile Scavenger | 3BG | Legendary Creature — Human Warrior | When Enkira, Hostile Scavenger enters the battlefield, create two Walker tokens. (They're 2/2 black Zombie creatures.) As long as Enkira is equipped, it must be blocked if able. Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn. 3/3 |
Skemfar Avenger | 1B | Creature — Elf Berserker | Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. 3/1 |