M:tG card similarity search
5G · Creature — Centaur Warrior
Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Stymied Hopes | 1U | Instant | Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Tectonic Giant | 2RR | Creature — Elemental Giant | Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. 3/4 |
| Spiketail Drake | 3UU | Creature — Drake | Flying Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}. 3/3 |
| Spiketail Drakeling | 1UU | Creature — Drake | Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. 2/2 |
| Spiketail Hatchling | 1U | Creature — Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. 1/1 |
| Reef Pirates | 1UU | Creature — Zombie Pirate | Whenever Reef Pirates deals damage to an opponent, that player mills a card. 2/2 |
| Centaur Battlemaster | 3GG | Creature — Centaur Warrior | Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. 3/3 |
| Story Seeker | 1W | Creature — Dwarf Cleric | Lifelink 2/2 |
| Kamber, the Plunderer | 3B | Legendary Creature — Vampire Rogue | Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 3/4 |
| Cybership | 6 | Artifact — Vehicle | Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4 8/8 |