M:tG card similarity search
3G · Creature — Centaur Warrior
Vigilance, trample Other Centaur creatures you control get +1/+1 and have vigilance and trample. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Tribal Forcemage | 1G | Creature — Elf Wizard | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1 |
Collective Blessing | 3GGW | Enchantment | Creatures you control get +3/+3. |
Gaea's Anthem | 1GG | Enchantment | Creatures you control get +1/+1. |
Glorious Anthem | 1WW | Enchantment | Creatures you control get +1/+1. |
Belenon War Anthem | Enchantment | Creatures you control get +1/+1. | |
Wedding Festivity | Enchantment | Creatures you control get +1/+1. | |
Wizened Cenn | WW | Creature — Kithkin Cleric | Other Kithkin creatures you control get +1/+1. 2/2 |
Darksteel Sentinel | 6 | Artifact Creature — Golem | Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3 |
Rhox Maulers | 4G | Creature — Rhino Soldier | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 4/4 |
Appeal | G | Sorcery | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. |