M:tG card similarity search
3 · Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. {T}: Add one mana of any color.
Name | Mana | Type | Text |
---|---|---|---|
Chrome Mox | 0 | Artifact | Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors. |
Profane Insight | 2B | Instant — Adventure | You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
Dread Whispers | 1B | Sorcery — Adventure | You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.) |
Cascading Cataracts | Land | Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors. | |
Lotus Cobra | 1G | Creature — Snake | Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. 2/1 |
Spark Reaper | 2B | Creature — Zombie | {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3 |
Moldervine Reclamation | 3BG | Enchantment | Whenever a creature you control dies, you gain 1 life and draw a card. |
Dune Chanter | 2G | Creature — Plant Druid | Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3 |
Feed the Clan | 1G | Instant | You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. |
Tales of the Ancestors | 3U | Sorcery | Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |