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M:tG card similarity search

17 May 2024: Card library updated.

Phoenix Heart

RRRR · Sorcery

Koni and Richard continue the game and play all games as partners forever.

Similar cards

Color identity:
NameManaTypeText
Slitherwisp UBBCreature — Elemental Nightmare Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2
Wardscale Dragon 4WWCreature — Dragon Flying As long as Wardscale Dragon is attacking, defending player can't cast spells. 4/4
Shaleskin Plower 3RCreature — Beast Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Shaleskin Plower is turned face up, destroy target land. 3/2
Mindstorm Crown 3Artifact At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
Blind Fury 2RRInstant All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
Impervious Greatwurm 7GGGCreature — Wurm Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible 16/16
Foresight 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep.
God-Pharaoh's Statue 6Legendary Artifact Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life.
Far Out 2WEnchantment Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.
Vampire Socialite BRCreature — Vampire Noble Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. 2/2
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