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17 May 2024: Card library updated.

Phyresis Outbreak

2B · Sorcery

Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.

Similar cards

Color identity:
NameManaTypeText
Lonely End 1BInstant Choose one — • Target creature get -3/-3 until end of turn. • Remove three loyalty counters from target planeswalker. If you weren't the starting player, you gain 3 life.
Great Oak Guardian 5GCreature — Treefolk Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. 4/5
Death Kiss 5RCreature — Beholder Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn. {X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Death Kiss becomes monstrous, goad up to X target creatures your opponents control. 5/5
Cosmotronic Wave 3RSorcery Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Hazardous Blast 3RSorcery Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Death's Shadow BCreature — Avatar Death's Shadow gets -X/-X, where X is your life total. 13/13
Goblin Elite Infantry 1RCreature — Goblin Warrior Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2
Homarid 2UCreature — Homarid Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. 2/2
Instill Infection 3BInstant Put a -1/-1 counter on target creature. Draw a card.
Short Circuit 1UEnchantment — Aura Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.
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