M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Talisman of Indulgence | 2 | Artifact | {T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you. |
| Talisman of Progress | 2 | Artifact | {T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you. |
| Talisman of Resilience | 2 | Artifact | {T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. |
| Talisman of Unity | 2 | Artifact | {T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you. |
| Underground River | Land | {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you. | |
| Yavimaya Coast | Land | {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. | |
| Prismatic Dragon | 2WW | Summon Dragon | Flying During your upkeep, Prismatic Dragon becomes a random color permanently. {2}: Prismatic Dragon becomes a random color permanently. 2/3 |
| Chromatic Armor | 1WU | Enchantment — Aura | Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. |
| Elder Brain | 5BB | Creature — Horror | Menace Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 6/6 |
| Innocent Blood | B | Sorcery | Each player sacrifices a creature. |