M:tG card similarity search
2B · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Name | Mana | Type | Text |
---|---|---|---|
Blood-Cursed Knight | 1WB | Creature — Vampire Knight | As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2 |
Nuclear Fallout | XBB | Sorcery | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
Death Wind | XB | Instant | Target creature gets -X/-X until end of turn. |
Demon's Grasp | 4B | Sorcery | Target creature gets -5/-5 until end of turn. |
Disfigure | B | Instant | Target creature gets -2/-2 until end of turn. |
Dismember | 1B/PB/P | Instant | ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn. |
Disorient | 3U | Instant | Target creature gets -7/-0 until end of turn. |
Fatal Fumes | 3B | Instant | Target creature gets -4/-2 until end of turn. |
Flatten | 3B | Instant | Target creature gets -4/-4 until end of turn. |
Puny Snack | 2B | Instant — Adventure | Target creature gets -2/-2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |