Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phyrexian Censor

2W · Creature — Phyrexian Wizard

Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter the battlefield tapped. 3/3

Similar cards

Color identity:
NameManaTypeText
Tyrranax Rex 4GGGCreature — Phyrexian Dinosaur This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.) 8/8
Captured by the Consulate 3WEnchantment — Aura Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.
Soul Sculptor 2WCreature — Human {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. 1/1
Wizard's Rockets 1Artifact Wizard's Rockets enters the battlefield tapped. {X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors. When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
Frostpeak Yeti 3USnow Creature — Yeti {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) 3/3
Tower of Coireall 2Artifact {T}: Target creature can't be blocked by Walls this turn.
Cataclysmic Prospecting XRRSorcery Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.
Cavern of Souls Land As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Arjun, the Shifting Flame 4URLegendary Creature — Sphinx Wizard Flying Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. 5/5
Glimmervoid Basin Plane — Mirrodin Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Page 175