M:tG card similarity search
2B · Creature — Phyrexian Zombie Mercenary
When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Befuddle | 2U | Instant | Target creature gets -4/-0 until end of turn. Draw a card. |
Bewilder | 2U | Instant | Target creature gets -3/-0 until end of turn. Draw a card. |
Fleeting Distraction | U | Instant | Target creature gets -1/-0 until end of turn. Draw a card. |
Shocking Grasp | 1U | Instant | Target creature gets -2/-0 until end of turn. Draw a card. |
Peppersmoke | B | Tribal Instant — Faerie | Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. |
Blazing Sunsteel | 1R | Artifact — Equipment | Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4} |
Surrakar Marauder | 1B | Creature — Surrakar | Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1 |
Galadhrim Guide | 3G | Creature — Elf Scout | When Galadhrim Guide enters the battlefield, scry 2. 3/4 |
Saving Grace | 1W | Enchantment — Aura | Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3. |
Chilling Trap | U | Instant | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. |