M:tG card similarity search
3 · Artifact
{4}, {T}: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
Name | Mana | Type | Text |
---|---|---|---|
Tracker's Instincts | 1G | Sorcery | Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Sword-Point Diplomacy | 2B | Sorcery | Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. |
Dawnbringer Cleric | 1W | Creature — Human Cleric | When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3 |
Meeting of Minds | 3U | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw two cards. |
Soul Manipulation | 1UB | Instant | Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand. |
Nullmage Advocate | 2G | Creature — Insect Druid | {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment. 2/3 |
Woodwraith Strangler | 2BG | Creature — Plant Zombie | Exile a creature card from your graveyard: Regenerate Woodwraith Strangler. 2/2 |
Selesnya Eulogist | 2G | Creature — Centaur Druid | {2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.) 3/3 |
Subcontract | B | Sorcery | A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. |
Regna's Sanction | 3W | Sorcery | For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest. |