Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phyrexian Librarian

3B · Creature — Phyrexian Horror

Flying, trample At the beginning of your upkeep, exile the top card of your library and balance it on your body. When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian. 3/3

Similar cards

Color identity:
NameManaTypeText
Ransack 3USorcery Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.
Ral's Outburst 2URInstant Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Bloodfray Giant 2RRCreature — Giant Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 4/3
Clone Shell 5Artifact Creature — Shapeshifter Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order. When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control. 2/2
Jace, Wielder of Mysteries 1UUULegendary Planeswalker — Jace If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4
Inkwell Leviathan 7UUArtifact Creature — Leviathan Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.) 7/11
Havoc Devils 2RRCreature — Devil Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/3
Wayward Soul 2UUCreature — Spirit Flying {U}: Put Wayward Soul on top of its owner's library. 3/2
Maze Skullbomb 1Artifact {1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Custody Battle 1REnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Page 104