Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Phyrexian Reclamation

B · Enchantment

{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Reckless Spite 1BBInstant Destroy two target nonblack creatures. You lose 5 life.
Wicked Pact 1BBSorcery Destroy two target nonblack creatures. You lose 5 life.
Jared Carthalion WUBRGLegendary Planeswalker — Jared [+1]: Create a 3/3 Kavu creature token with trample that's all colors. [−3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. [−6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. Jared Carthalion can be your commander. Loyalty 5
Reality Strobe 4UUSorcery Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Disciple of the Vault BCreature — Human Cleric Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. 1/1
Shu Grain Caravan 2WCreature — Human Soldier When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2
Shu Soldier-Farmers 4WCreature — Human Soldier When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4
Staunch Defenders 3WWCreature — Human Soldier When Staunch Defenders enters the battlefield, you gain 4 life. 3/4
Tomakul Phoenix 1RRCreature — Phoenix Flying, haste When Tomakul Phoenix dies, it perpetually gets +2/+2. At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield. 2/2
Fields of Summer Plane — Moag Whenever a player casts a spell, that player may gain 2 life. Whenever chaos ensues, you may gain 10 life.
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