M:tG card similarity search
B · Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Solemn Offering | 2W | Sorcery | Destroy target artifact or enchantment. You gain 4 life. |
Springsage Ritual | 3G | Instant | Destroy target artifact or enchantment. You gain 4 life. |
Forgotten Harvest | 1G | Enchantment | At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. |
Undercity Plague | 4BB | Sorcery | Target player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Cowed by Wisdom | W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand. |
Cabal Patriarch | 3BBB | Legendary Creature — Human Wizard | {2}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. {2}{B}, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn. 5/5 |
Sarkhan, Wanderer to Shiv | 3R | Legendary Planeswalker — Sarkhan | [+1]: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value." [+1]: Conjure a card named Shivan Dragon into your hand. [−2]: Sarkhan, Wanderer to Shiv deals 3 damage to target creature. Loyalty 4 |
Firemane Avenger | 2RW | Creature — Angel | Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. 3/3 |
Aberrant Mind Sorcerer | 4U | Creature — Human Elf Shaman | Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. 1—9 | You may put that card on top of your library. 10—20 | Return that card to your hand. 3/4 |
Mantle of the Ancients | 3WW | Enchantment — Aura | Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. |